QoL changes:
– Map icons in travel menu now show objectives
– HP of all doors have been lowered
– In normal campaign, Loot Caches are all in the active level
– Loot Rewards – Weapons for all objectives is now of higher quality
Bug Fixes:
– Perk information was not appearing in shop, or in active weapon slots in backpack
– Shop Entrance and exits in City were overlapping causing a portal style loop
– Gold Goblin particles were not showing when he was alive
– Players can no longer select the map they are in from the travel menu
– Survival Cages were not dropping Talent pick ups
Comments
No Comments